Knowledge Base / Management / HR & Hiring

HR & Hiring

How we hire, what we look for per role, the interview kit, the first two weeks of a new teammate's life, and how we handle performance honestly. Small team, high bar: every hire changes the company's average.

Values Role profiles Hiring process Interview kit Team onboarding Performance & comp

What we hire for (in this order)

Taste and standards
Someone who can tell good from generic, and who is bothered by "almost right". Skills grow; taste rarely gets installed later. Every role here touches quality, including sales.
Honesty under pressure
Our brand promise is "the web industry lies to beginners, we don't". A candidate who fudges a deadline story in the interview will fudge a client update in month two. Disqualifying.
Speed with follow-through
We deliver in days, not months. That takes people who move fast AND finish: QA checked, handover sent, loop closed. Fast-but-sloppy and careful-but-slow both break the model.
Plain-language communication
Everyone talks to non-technical clients eventually. If a candidate cannot explain their own work simply, they will confuse clients and teammates alike.

Role profiles

RoleThe job in one lineMust-havesWarning signs
Seller Turn cold local businesses into signed builds, honestly Comfortable calling strangers; listens more than pitches; knows (or learns) the objection playbook cold; tracks follow-ups religiously Overpromises to close; trash-talks competitors; cannot roleplay the "too expensive" objection after reading our playbook
Designer Make every deliverable look intentionally, distinctively designed Portfolio with range (not one style repeated); can explain WHY behind choices; typography fundamentals; fluency in at least two fields from the Design page Portfolio full of template look-alikes or AI-tell layouts; can't critique their own work; "I just liked it" as rationale
Developer Ship fast, clean, SEO-sound sites on our stack React/Next.js + Tailwind; understands static export, semantic HTML and Core Web Vitals; test-submits their own forms without being told Reaches for heavy libraries by default; "SEO is marketing's job"; no opinion on page speed
Production manager Every project has a stage, an owner and a date, always Ruthless about checklists and dates; writes clear client emails; comfortable saying "that's out of scope" kindly Conflict-avoidant (scope creep waves through); keeps status in their head instead of the tracker
Marketer / SMM Grow client (and our) audiences with content that converts Can show content they made that performed; writes hooks; knows the numbers table on the Marketing page; designs or briefs to our taste rules Reports likes as results; buys followers "to start momentum"; posts the same thing on every platform

The hiring process (five steps, no committee loops)

Screen (15 min call)
Can they hold a conversation, do they meet the must-haves, what do they actually want? Kill fast and kindly if the answer is no.
Portfolio / track-record review
Work, not words. Sellers: numbers and a story of a deal saved. Designers/devs: real deliverables plus WHY. Marketers: content plus its results.
Paid trial task (small, real, ours)
2 to 4 hours, paid, representative: seller roleplays two objections; designer does a flyer or homepage section in a given vibe; dev builds one section to our standards; marketer drafts a week's calendar + 2 posts. Judged against the KB standards they were given.
Deep interview (60 min)
Values probes + working-style specifics using the kit below. Include whoever they'd report to.
Offer + 30-day mutual trial
Clear expectations in writing (see Performance), a named buddy, and an honest "either side can call it at day 30" clause. It protects both sides and lowers offer anxiety.
Rules that keep hiring honest

Trial tasks are always paid and never used commercially unless hired and agreed. References actually get called (ask: "would you rehire them?"). We never poach from clients. And we hire slow, fire fast-but-fair: a mis-hire kept too long costs morale, clients, and the person's own time.

Interview kit (questions that reveal, not rehearse)

For everyone

Role-specific probes

Team onboarding (first two weeks)

Performance, comp & parting ways